WHAT IT’S ALL ABOUT
ROBOTIC STEM PROGRAM
RoboThinkers is a youth robotics program that participates in an international program called FIRST LEGO League. Known as FLL, FIRST LEGO League is a STEM program for students ages 10–14 (grades 5-8) designed to excite kids about science, technology, engineering, and math (STEM). One of the main takeaways of the program is for every student to remember and use what they have learned for many years to come.
RoboThinkers is a free after-school program provided by Young Thinkers of York and is the only city-wide competitive FLL team in York City. Our practices are held at 301 W. Market Street in downtown York. We practice twice a week during the season and once during the off-season. The season starts during the first week of August when FIRST releases the new challenge for the season. During the season, RoboThinkers will compete in a scrimmage (York or Downingtown) and 1 regional qualifier event in York.
The FLL challenge consists of 4 parts: core values, project, robot design, and robot games.
CORE VALUES
Core values are all about how we work together as a team. RoboThinkers embrace the 6 FLL core values to make teamwork fun, display friendly competition, and show respect to our other team members, coaches and mentors, and other competing teams. The core values are:
1. Discovery: We explore new skills and ideas.
2. Innovation: We use creativity and persistence to solve problems.
3. Impact: We apply what we learn to improve our world.
4. Inclusion: We respect each other and embrace our differences.
5. Teamwork: We are stronger when we work together.
6. Fun: We enjoy and celebrate what we do!
PROJECT
Each year, FIRST LEGO introduces a new theme that relates to the project challenge. The project allows RoboThinkers to brainstorm a solution to a real-world problem based on the challenge guidelines. By learning about the topic and identifying a problem, RoboThinkers can collaborate on creating a new solution or simply modifying an existing one. This year, we have to create a solution to a problem that pertains to energy. The team will present their findings and a solution to judges during the competition.
ROBOT DESIGN
Our team is also judged for its robot mechanical design and game strategy. We have 5 minutes to explain to the judges the components that make up the robot. This includes the different motors, sensors, and special features implemented on the robot. During this time, the team discusses with the judges the overall team’s strategy for robot games. We do this by explaining how and why we chose to do certain missions.
ROBOT GAMES
Part of the opening day celebration for the new FLL season includes the release of the new field missions and a table mat. The RoboThinkers use engineering and math concepts to design, build, and program an autonomous robot that can score points by completing various mission tasks on the playing field. The missions require the team’s robot to navigate around the mat to collect or deliver something, or to cause an event, such as pushing or pulling a lever. The goal is to score as many points as possible during the match’s 2.5-minute time limit.
REGISTRATION
Click here to register a student for our FLL robotics team.